I've only got three levels coded and ready to go now for the deadline. I want to eventually complete ten levels and sell them in the app store as a free app, and make a 20 or so level $0.99 app. Also, it was made in GameSalad, not Torque2D. GameSalad is easier to code by yourself, and since I hadn't really learned well last year. I wanted to get a taste of coding before I tackle Torque C++ coding in Torque. I might model some stuff next, but I would still like to learn and create things in Torque.
I'll post screen shots soon.
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